Chris Plush

Chris Plush

Chris runs the Blender training platform CG Masters. Chris has been using Blender for over 20 years. Chris refers to himself in the 3rd person in biographies. I love Blender and I love teaching people how to use it.
Chris Plush
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In this Blender tutorial you’ll learn how to create a procedural parallax effect using shader nodes. Parallax mapping is a technique used to give a 2 dimensional surface a truly 3 dimensional look. It’s different than bump mapping and normal mapping because parallax mapping creates the illusion of depth, not just surface detail. And this depth is based on the perspective too, creating a convincing 3 dimensional feel from every angle. Here’s what you’ll learn about:

  1. Creating a basic ice shader using image textures
  2. Grouping nodes so they’re reusable throughout a shader
  3. Incoming Vectors from the Geometry node
  4. Using masks to mix texture layers
  5. Vector Math node options such as Reflect
  6. Procedural blurring using the White Noise texture
  7. RGB Curves node for adjusting the blur effect

This shader was originally made for this tutorial by Erindale Woodford. Check out more of his work here – https://linktr.ee/erindale.xyz

And as always, if you have any questions about the tutorial you can email me.

Check Out More on Procedural Texturing

Master Procedural Texturing in Blender
8 hours  |  Intermediate Level  |  Blender 3.0+  |  Online Support Included

Tap into the unlimited potential of Blender’s incredibly powerful node editor, and learn how to create advanced and highly customizable procedural textures from scratch.

In this course I’ll walk you through building complex textures, step by step. You’ll learn about a ton of different nodes and creative ways you can combine them to achieve amazing results.
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Chris Plush
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Ever wondered how to blur procedural textures? How about directional blur? Or how about an instant solution for turning flat bevels into rounded edges for displacement maps? In this tutorial I’ll show you a collection of 5 quick and awesome procedural texturing tricks that’ll really come in handy in various texturing situations. Here’s what you’ll learn:

  1. Rounding off tile corners.
  2. Using linear light to distort textures without moving them out of place.
  3. Blurring procedural textures
  4. Directional/Motion blurring procedural textures
  5. And automatically round off angular beveled edges for smoother displacement.

And as always, if you have any questions about the tutorial you can email me.

Check Out the Full Course

Master Procedural Texturing in Blender
8 hours  |  Intermediate Level  |  Blender 3.0+  |  Online Support Included

Tap into the unlimited potential of Blender’s incredibly powerful node editor, and learn how to create advanced and highly customizable procedural textures from scratch.

In this course I’ll walk you through building complex textures, step by step. You’ll learn about a ton of different nodes and creative ways you can combine them to achieve amazing results.
Want to Leave a Tip?

If you liked this tutorial and want to help support my work, please consider checking out one of my training courses or you can also leave a tip below using PayPal or crypto.

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Master Procedural Texturing in Blender
8 hours  |  Intermediate Skill Level  |  Blender 3.0+  |  Online Support Included

Tap into the unlimited potential of Blender’s incredibly powerful node editor, and learn how to create advanced and highly customizable procedural textures from scratch. In this course I’ll walk you through building complex textures, step by step. You’ll learn about a ton of different nodes and creative ways you can combine them to achieve amazing results.

It All Starts With Awesome Textures

We’ll focus on 3 big projects in this course, highly customizable Subway Tiles, an animated and customizable Lava Field, and a realistic Painted Metal complete with peeling paint and edge damage. All are fun and complex projects that will give us a good mix of both technical and organic styles of textures.

For this course I teamed up with procedural texture master Erindale Woodford. Erin created the textures and I created the training. We chose these specific topics to focus on important texture building skills like technical planning and texture layering to help you gain a strong understanding of how to approach and achieve complexity.

The Thought Process

When it comes to nodes, the thought process can be just as important as the technical knowledge, so I’ll be explaining the reasoning behind every move so that you understand not just what to do, but how to plan out every step logically too. One of the hardest parts to approaching something complex is figuring out where to start, and what kind of dependencies could complicate things further into the building process. So each step of the way I’ll include insight into the process behind the planning, and the reasons why things should be done certain ways.

Techniques You Won’t Forget

There’s a lot of nodes involved in creating something complex, so remembering everything you do in a tutorial can be challenging. Once you have a solid understanding of how and why nodes work though, combining them together in creative ways becomes a much more natural process. By focusing on the reasoning behind every step, I hope to take this complicated topic and break it down to something that sticks with you. On top of that, Erin’s techniques themselves are extremely innovative, making them something that leaves a lasting impression.


Combining gradients to form tiles with corners than can be rounded off.

Course Updates!

Lots of bonus content has been added to the course. The first additional project covers how to use the lava texture we make in the course to easily transform any logo into lava like in the image below. And another big project has been added in as well on creating a painted metal texture with paint peeling, chipping, rust, and customizable edge damage.


Learn how to turn any logo or shape into an animated lava reveal.

Another full step by step project on creating damaged painted metal.

Keep in Touch!

This is an intermediate difficulty course so as long as you have some experience with blender you should be able to follow along fine. But if you need any help going through the project, or even if you just want to chat about the techniques or share your progress, you can email me at chris.cgmasters@gmail.com.

Become a Master!
$60
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Trainer Info

Chris runs the Blender training platform CG Masters. Chris has been using Blender for over 20 years. Chris refers to himself in the 3rd person in biographies. I love Blender and I love teaching people how to use it.

I'm a 3D artist from England with backgrounds in Cabinet Making, Interior Design and Illustration. I release content for Blender which currently focuses on advanced procedural texturing.

Become a Master!
$60
Purchase Options
Buy on Blender Market
Blender Lava Logo Prints

This artwork is from our course Master Procedural Texturing in Blender and is now available as a high resolution print from ArtStation. This print can be ordered as an art print, poster, metal poster, and a canvas in various sizes starting from 12x8in up to 30x20in.

Types of Prints

Canvas Prints are giclee printed on exhibition quality canvas made with a polycotton blend that guarantees rich blacks and luscious colors. It comes ready to hang with a durable, premium grade wood frame.

Art Prints are printed on smooth, acid-free matte paper with a smudge and fingerprint-proof coating. This is giclee printed using light-fade resistant archival pigment inks, and the image reproduction has high contrast and a high resolution output.

Art Posters are giclee printed on premium satin paper with a beautiful satin finish that makes artwork pop. It has a waterproof, micro-porous, resin coated surface, and it’s printed with archival pigment inks to protect from fading.

Metal Prints have impeccable quality with unmatched color brilliance. Dyes are infused directly into the specially coated metal surface, making the print shine in all it’s glory. They’re highly durable and resistant to fade, moisture, chemicals, scratches and abrasion. And they come ready to hang, with the option of a floating frame.

Check it Out!
$12.29+
Purchase Options
Buy on ArtStation
Creator Info

Chris runs the Blender training platform CG Masters. Chris has been using Blender for over 20 years. Chris refers to himself in the 3rd person in biographies. I love Blender and I love teaching people how to use it.

I'm a 3D artist from England with backgrounds in Cabinet Making, Interior Design and Illustration. I release content for Blender which currently focuses on advanced procedural texturing.

Check it Out!
$12.29+
Purchase Options
Buy on ArtStation
Blender for Complete and Total Beginners
5.5 hours  |  Beginner Skill Level  |  Blender 2.92+, Fully Compatible with 3.x  |  Online Support Included

Blender is perfect for anyone interested in learning 3D, because it’s incredibly powerful and free. This full creation suite offers a complete range of artistic possibilities, including modeling, animation, rendering, compositing, video editing, and a lot more. So whether you’re interested in creating games, producing animations, 3D printing, or anything else related to 3D, Blender has you covered with it’s complete production toolkit.

Learning such an advanced piece of software can be intimidating though! There are a crazy amount of tools and it can be tricky to figure out where to start. That’s what this course is for. This curriculum was designed to give you a clear understanding of the most fundamental concepts and tools, even if you have zero experience.

Learn Fast with the Quick Start Sections

The course starts off with a few Quick Start sections which walk you through the basics of the software step-by-step. These sections make it super easy to quickly get up to speed with the most essential tools. They also act as a handy reference guide to refer back to if you forget any of the fundamentals.

Create a Full 3D Scene from Start to Finish

Then we’ll take things further and apply everything we learned in a step-by-step project where we create a fun Pirate Raft scene. We’ll also learn about a lot of new tools in this project, and I’ll explain everything clearly along the way so that you’re confident in knowing what’s happening and what you’re doing. You’ll learn both how to do things, and why things should be done certain ways.

What Topics are Covered?

This course covers a wide range of topics designed to get you up to speed with fundamentals of each step of the creation pipeline so that in the end you’re actually capable of creating full 3D scenes yourself from start to finish. Here’s a list of some of the main topics that you’ll learn about throughout the course:

  1. 3D Modeling and the most common tools such as subdividing, extruding, and creating new geometry.
  2. Learn about something called Modifiers, which are special modeling effects that you can use for complex modeling tasks.
  3. Fundamentals of creating Materials(also referred to as Shaders), including using different kinds of Textures to create more complexity.
  4. How to illuminate your scene using multiple kinds of Lights, as well as how to add ambient environment lighting.
  5. Learn how to position your Camera in your scene to frame the perfect final shot of your scene.
  6. Get introduced to two different Render Engines, Cycles and Eevee, which are used to process your scene into a final image.

Take Your Blender Experience Further

By the end of this course you’ll be confident with the fundamentals and ready to take your skills further. But what happens next? In the What Now section at the end of the course, I’ll give you some advice on continuing to learn Blender. I’ll also give you a tour of Blender’s community so you know where you can chat with people, ask questions, join team projects, and keep up with the latest Blender news.

This course has everything you need to get a strong start with Blender and 3D, so I hope to see you in there!

Become a Master!
$99.99  $12.99
Purchase Options
Buy on Udemy
Trainer Info

Chris runs the Blender training platform CG Masters. Chris has been using Blender for over 20 years. Chris refers to himself in the 3rd person in biographies. I love Blender and I love teaching people how to use it.

Become a Master!
$99.99  $12.99
Purchase Options
Buy on Udemy
3d Modeling in Blender
7 hours  |  Any Skill Level  |  Blender 2.9+  |  Online Support Included

Whether you’re new to 3D or just looking for a fun project in Blender, modeling acoustic guitars is always enjoyable and presents a lot of great hard surface modeling challenges and opportunities to learn.

In this course I’ll be taking you through the entire creation process, start to finish. You’ll learn the whole workflow for creating a detailed 3D model, starting from setting up background images to use as references. Then we’ll create each part of the model step by step, using smart workflows to achieve good topology and perfect shapes. You’ll also learn how to use many different “modifiers” in Blender that help speed up your workflow and make modeling much more efficient and effective.

Course Details

The narration for these videos is real-time so I’ll be talking to you as I’m guiding you through every step, and I’ll be explaining why I’m doing everything I’m doing so that you gain a deeper understanding of the entire process. There is also a hotkey display at the bottom of the videos, and I say the hotkeys as I’m using them as well, so you’ll always know what I’m doing as I take you through the steps at a steady pace.

Online Support

If you have any questions about the course along the way, or even if you just want to share your progress, there’s a Q&A section beneath every lecture on Udemy. You can also contact me through email at chris.cgmasters@gmail.com. I hope you enjoy the course!

Become a Master!
$99.99  $14.99
Purchase Options
Buy on Udemy
Trainer Info

Chris runs the Blender training platform CG Masters. Chris has been using Blender for over 20 years. Chris refers to himself in the 3rd person in biographies. I love Blender and I love teaching people how to use it.

Become a Master!
$99.99  $14.99
Purchase Options
Buy on Udemy
Chris Plush

In this Blender tutorial we’ll be diving deep into the Principled BSDF shader node, which is an all-in-one type node that can be used to create a ton of realistic materials such as wood, metal, marble, cloth, glass, and so much more.

In order to understand this node better we’ll also go over PBR, or Physically Based Rendering, where I’ll introduce you to the scientific basis for building physically accurate materials. PBR simply refers to simulating how light and materials behave in reality, and the principled node automatically does some scientific calculations to achieve this realism, So it’s extremely useful when looking to create believable materials.

And as always, if you have any questions about the tutorial you can email me.

Check Out the Full Course

The Blender Encyclopedia
46 hours  |  Any Level  |  Blender 2.8+  |  Online Support Included

Welcome to The Blender Encyclopedia, the most comprehensive training course available for Blender, a completely free 3D production suite.

Our aim with the course was to make an expanded version of the Blender Manual, that you can follow along or reference at any time in your 3D journey.
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If you liked this tutorial and want to help support my work, please consider checking out one of my training courses or you can also leave a tip below using PayPal or crypto.

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Chris Plush
Download Project Files

In this Blender tutorial I’ll show you how to create a procedural houndstooth pattern. Here’s what you’ll learn:

  1. How do break down the pattern and plan out creating it
  2. Using masks to mix nodes together
  3. Different texture nodes like Checker and Voronoi
  4. How to use the 1D option in the Voronoi texture
  5. Using various nodes like Mapping, Math, and MixRGB

And as always, if you have any questions about the tutorial you can email me.

Want to Leave a Tip?

If you liked this tutorial and want to help support my work, please consider checking out one of my training courses or you can also leave a tip below using PayPal or crypto.

Tip with PayPal
Chris Plush

Face normals? Vertex normals? Flipped normals? Learn all about normals in this tutorial on 3D basics. Here’s what you’ll learn:

  1. The basic definition of “normals”. Spoiler, it’s actually very simple.
  2. How normals are used to calculate shading
  3. How to visualize normals in the 3D View
  4. The difference between face normals and vertex normals
  5. How normals can become flipped or messed up, and how to fix them by recalculating them
  6. Different functions that normals are used for, like modifiers and particle emission

And as always, if you have any questions about the tutorial you can email me.

Check Out the Full Course

The Blender Encyclopedia
46 hours  |  Any Level  |  Blender 2.8+  |  Online Support Included

Welcome to The Blender Encyclopedia, the most comprehensive training course available for Blender, a completely free 3D production suite.

Our aim with the course was to make an expanded version of the Blender Manual, that you can follow along or reference at any time in your 3D journey.
Want to Leave a Tip?

If you liked this tutorial and want to help support my work, please consider checking out one of my training courses or you can also leave a tip below using PayPal or crypto.

Tip with PayPal
Chris Plush
Download Project Files

In this Blender tutorial we’ll create a script that reads data from CSV files(comma separate values) and converts it into a list of data that we can use to generate a bar graph in Blender. No prior python experience is needed to follow along, but I don’t go over every aspect of the fundamentals of programming, so some experience would really help in understanding everything.

And as always, if you have any questions about the tutorial you can email me.

Want to Leave a Tip?

If you liked this tutorial and want to help support my work, please consider checking out one of my training courses or you can also leave a tip below using PayPal or crypto.

Tip with PayPal